#textdomain wesnoth-utbs [unit_type] id=Desert Avenger name= _ "Desert Avenger" race=elf image=units/elves-desert/avenger.png {MAGENTA_IS_THE_TEAM_COLOR} hitpoints=55 movement_type=desert_elf # Avengers move faster in mountains and shallow water [movement_costs] shallow_water=2 mountains=2 [/movement_costs] # Avengers defend better in shallow water and swamp [defense] shallow_water=70 swamp_water=60 [/defense] movement=6 experience=150 level=3 alignment=lawful advances_to=null {AMLA_DEFAULT} cost=80 usage=mixed fighter description= _ "Desert Avengers are extremely skillful and extremely quick, powerful in all forms of combat. Like their kin, they prefer the sword to the bow and are adept at sneaking around and backstabbing their enemies."+{SPECIAL_NOTES}+{SPECIAL_NOTES_BACKSTAB} die_sound={SOUND_LIST:ELF_HIT} # originally 8-4 melee (changed to 9-3 because I added backstab) # then increase to 10-3 because all desert elves are strong # ranged attack is decreased by 1 (10-4 to 9-4) [attack] name=sword description= _"sword" type=blade range=melee damage=10 number=3 [specials] {WEAPON_SPECIAL_BACKSTAB} [/specials] icon=attacks/sword-elven.png [/attack] [attack] name=bow description= _"bow" type=pierce range=ranged damage=9 number=4 icon=attacks/bow-elven.png [/attack] {DEFENSE_ANIM_RANGE "units/elves-desert/avenger-sword-defend.png" "units/elves-desert/avenger-sword.png" {SOUND_LIST:ELF_HIT} melee} {DEFENSE_ANIM_RANGE "units/elves-desert/avenger-bow-defend.png" "units/elves-desert/avenger-bow.png" {SOUND_LIST:ELF_HIT} ranged} [attack_anim] [filter_attack] name=bow [/filter_attack] missile_start_time=-150 [missile_frame] duration=150 image="projectiles/missile-n.png" image_diagonal="projectiles/missile-ne.png" [/missile_frame] start_time=-445 [frame] image="units/elves-desert/avenger-bow.png:65" [/frame] {SOUND:HIT_AND_MISS bow.ogg bow-miss.ogg -380} [frame] image="units/elves-desert/avenger-bow-attack[1~4].png:[75*2,100,130]" [/frame] [frame] image="units/elves-desert/avenger-bow.png:65" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=sword [/filter_attack] start_time=-200 [frame] image="units/elves-desert/avenger-sword.png:25" [/frame] [frame] image="units/elves-desert/avenger-sword-[1~3].png:[100,150,100]" [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -75} [frame] image="units/elves-desert/avenger-sword.png:25" [/frame] [/attack_anim] [female] name= _ "female^Desert Avenger" image="units/elves-desert/avenger+female.png" die_sound={SOUND_LIST:ELF_FEMALE_HIT} {DEFENSE_ANIM_RANGE "units/elves-desert/avenger-sword-defend.png" "units/elves-desert/avenger+female-sword.png" {SOUND_LIST:ELF_FEMALE_HIT} melee} {DEFENSE_ANIM_RANGE "units/elves-desert/avenger+female-bow-defend.png" "units/elves-desert/avenger+female-bow.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged} [attack_anim] [filter_attack] name=bow [/filter_attack] [frame] image="units/elves-desert/avenger+female-bow.png:65" [/frame] [frame] image="units/elves-desert/avenger+female-bow-attack[1~4].png:[75*2,100,130]" [/frame] [frame] image="units/elves-desert/avenger+female-bow.png:75" [/frame] [/attack_anim] [attack_anim] [filter_attack] name=sword [/filter_attack] [frame] image="units/elves-desert/avenger+female-sword.png:25" [/frame] [frame] image="units/elves-desert/avenger+female-sword-[1~3].png:[100,150,100]" [/frame] [frame] image="units/elves-desert/avenger+female-sword.png:25" [/frame] [/attack_anim] [/female] [/unit_type]