#textdomain wesnoth-thot [unit_type] id=Dwarvish Loremaster name= _ "Dwarvish Loremaster" # wmllint: general spelling loremaster loremasters race=dwarf image=units/loremaster.png hitpoints=50 movement_type=dwarvishfoot [resistance] blade=50 pierce=50 impact=50 [/resistance] movement=5 level=3 alignment=neutral cost=50 experience=150 advances_to=null usage=mixed fighter {AMLA_DEFAULT} description= _ "Loremasters are the sages of the dwarvish race. Their counsel is greatly valued by war-leaders and chieftains, and they are viewed with awe by ordinary dwarves, for they alone have plumbed the deepest and most closely-held secrets of dwarven knowledge. It is said that where a loremaster stands, there is the soul of the dwarves. To the abilities of the Annalist they add a limited ability to heal."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SLOW}+{SPECIAL_NOTES_UNPOISON}+{SPECIAL_NOTES_INSPIRE}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_HEALS} [abilities] {ABILITY_INSPIRE_LEVEL_3} {ABILITY_UNPOISON} {ABILITY_HEALS} [/abilities] die_sound={SOUND_LIST:DWARF_DIE} {LEADING_ANIM units/loremaster-lead.png units/loremaster-lead.png 27,10} [attack] name=morningstar description= _"morningstar" # wmllint: no spellcheck (until name->id) icon=attacks/mace-and-chain.png type=impact range=melee damage=9 number=2 [specials] {WEAPON_SPECIAL_MAGICAL} [/specials] [/attack] [attack_anim] [filter_attack] name=morningstar range=melee [/filter_attack] start_time=-250 [frame] image=units/loremaster-attack[1~10].png:[25*4,50,200,75,50,75*2] [/frame] {SOUND:HIT_AND_MISS flail.ogg flail-miss.ogg -100} [/attack_anim] [attack] name=bolas description= _"bolas" type=impact range=ranged damage=6 number=3 [specials] {WEAPON_SPECIAL_MAGICAL} {WEAPON_SPECIAL_SLOW} [/specials] icon=attacks/bolas.png [/attack] [attack_anim] [filter_attack] name=bolas [/filter_attack] missile_start_time=-200 [missile_frame] duration=200 image=projectiles/bolas-n.png image_diagonal=projectiles/bolas-ne.png [/missile_frame] start_time=-350 [frame] image=units/loremaster-ranged[1~2].png:[150,300] [/frame] {SOUND:HIT_AND_MISS hatchet.wav hatchet-miss.wav -200} {SOUND:SLOW} [frame] image="units/loremaster.png:50" [/frame] [/attack_anim] [defend] start_time=-126 [frame] image="units/loremaster.png:1" [/frame] [frame] duration=250 image="units/loremaster-defend[1~3].png" [/frame] [frame] image="units/loremaster.png:1" [/frame] [if] hit_sound_start_time=-25 hits=hit [hit_sound_frame] sound={SOUND_LIST:DWARF_HIT} [/hit_sound_frame] [/if] [/defend] [/unit_type]