#textdomain wesnoth-nr [scenario] # Basic scenario data, music, turn limit, default time schedule id=11a_The_Eastern_Flank name= _ "The Eastern Flank" map_data="{campaigns/Northern_Rebirth/maps/11a_The_Eastern_Flank.map}" {DEFAULT_SCHEDULE} {TURNS4 56 53 50 47} next_scenario=12a_Get_the_Gold {INTRO_AND_SCENARIO_MUSIC "northerners.ogg" "loyalists.ogg"} {EXTRA_SCENARIO_MUSIC "battle.ogg"} {EXTRA_SCENARIO_MUSIC "frantic.ogg"} # Short story introduction # wmllint: local spelling Angthurim [story] [part] story= _ "After breaking out of their encirclement, the party continued in pursuit of the trolls." [/part] [part] story= _ "Following the bank of a river, they soon entered a valley. At the mouth of the valley there loomed the massive orcish fortress of Angthurim." [/part] [/story] {NR_TRACK {RECOVERY_STAGE5}} # Players side [side] type=Lieutenant id=Tallin name=_ "Tallin" canrecruit=yes side=1 controller=human recruit=Peasant,Woodsman,Thug,Poacher,Spearman,Bowman,Gryphon,Dwarvish Fighter,Dwarvish Thunderer,Dwarvish Ulfserker,Dwarvish Scout,Footpad team_name=knalgans user_team_name=_"Alliance" [/side] {STARTING_VILLAGES 1 6} # Opposing AIs, trolls, [ai] keys force it to utilise full recall list [side] type=Troll Warrior name= _ "Gore" id=Gore canrecruit=yes side=2 {GOLD4 500 600 700 800} {INCOME4 25 35 45 55} recruit=Troll Whelp,Troll,Troll Rocklobber team_name=orcs user_team_name=_"Orcs" [ai] recruitment_ignore_bad_movement=yes recruitment_ignore_bad_combat=yes [/ai] [/side] # Orcs [side] type=Orcish Warlord id=Carron name= _ "Carron" canrecruit=yes side=3 recruit=Orcish Grunt,Orcish Warrior,Orcish Archer,Orcish Crossbowman,Wolf Rider,Orcish Assassin {GOLD4 400 500 600 700} {INCOME4 25 35 45 55} team_name=orcs user_team_name=_"Orcs" {FLAG_VARIANT ragged} [/side] [side] type=Orcish Warlord id=Rash name= _ "Rash" canrecruit=yes side=4 recruit=Orcish Grunt,Orcish Warrior,Orcish Archer,Orcish Crossbowman,Wolf Rider,Orcish Assassin {GOLD4 400 500 600 700} {INCOME4 25 35 45 55} team_name=orcs user_team_name=_"Orcs" {FLAG_VARIANT ragged} [/side] [side] type=Orcish Warlord id="Al'Mar" name= _ "Al’Mar" canrecruit=yes side=5 recruit=Orcish Grunt,Orcish Warrior,Orcish Archer,Orcish Crossbowman,Wolf Rider,Orcish Assassin {GOLD4 400 500 600 700} {INCOME4 25 35 45 55} team_name=orcs user_team_name=_"Orcs" {FLAG_VARIANT ragged} [/side] [side] type=Orcish Warlord id="Ha'Tang" name= _ "Ha’Tang" canrecruit=yes side=6 recruit=Orcish Grunt,Orcish Warrior,Orcish Archer,Orcish Crossbowman,Wolf Rider,Orcish Assassin {GOLD4 400 500 600 700} {INCOME4 25 35 45 55} team_name=orcs user_team_name=_"Orcs" {FLAG_VARIANT ragged} [/side] # Krash may not actually still be alive at this point, but setting up # his side this way is the only way to reliasbly pick up his recall # list if he is. [side] side=7 type=Drake Burner id=Krash name= _ "Krash" canrecruit=yes save_id=Krash {GOLD4 300 250 200 150} recruit=Drake Fighter,Drake Glider,Drake Burner,Drake Clasher team_name=knalgans user_team_name=_"Alliance" controller=human [/side] # Here’s where we edit out Krash's side if he's dead. [event] name=prestart [if] [variable] name=Krash_alive equals=no [/variable] [then] [kill] side=7 [/kill] [terrain] x=29,29,30,30,30,31,31,31,32,32 y=6,7,5,6,7,6,7,8,6,7 terrain=Mm [/terrain] [gold] side=1 amount=200 [/gold] [/then] [else] {CAPTURE_VILLAGES 7 30 3 5} [/else] [/if] [/event] # Recall heroes, place some bad guys, do initial dialogue [event] name=start {RECALL_SUPPORTER} [recall] id=Abhai [/recall] [recall] id=Camerin [/recall] [recall] id=Father Morvin [/recall] [recall] id=Sister Thera [/recall] [recall] id=Elenia [/recall] [recall] id=Eryssa [/recall] [recall] id=Stalrag [/recall] [recall] id="Ro'Arthian" [/recall] [recall] id="Ro'Sothian" [/recall] [unit] type=Orcish Sovereign id=Rakshas profile=portraits/Rakshas.png name= _ "Rakshas" x=7 y=15 side=2 [/unit] {GENERIC_UNIT 2 "Orcish Warlord" 8 14} {GENERIC_UNIT 2 "Orcish Warlord" 6 14} [message] speaker=Tallin message= _ "Gods of Light! Look at that fortress. The castle Angthurim is even grimmer than its reputation." [/message] # Hidel part takes place only if Eryssa is alive [if] [have_unit] id=Eryssa [/have_unit] [then] [message] speaker=Eryssa message= _ "I was not idle in my captivity; I watched, and listened, and learned. The hints I got from my guards’ boastings and foul jests have been confirmed by our scouts; Angthurim is the linchpin of their entire eastern flank. If we could reduce it, their defense would be near to collapse." [/message] [unit] side=1 type=Elvish Marshal id=Hidel name= _ "Hidel" profile=portraits/Hidel.png x=33 y=13 [/unit] [/then] [else] [message] speaker="Ro'Arthian" message= _ "Fitting. My gryphons tell me Angthurim is the keystone of their entire eastern flank. If we can reduce it their defense will be near to collapse." [/message] [/else] [/if] [message] role=Supporter message= _ "Hey, look who is here!" [/message] [message] speaker=Rakshas message= _ "Where is my gold?!" [/message] [message] speaker=Tallin message= _ "It’s Rakshas!" [/message] [message] speaker=Gore message= _ "Right here, Master." [/message] [message] speaker=Rakshas message= _ "Ahhhhh, very good, my loyal servant. You will be richly rewarded for this! Tell me, what news do you have on that human vermin that has so persistently evaded my clutches?" [/message] [message] speaker=Gore message= _ "We trapped him and his pitiful band of followers. By now they will have been mashed to paste and fed to the whelps." [/message] [message] speaker=Rakshas message= _ "Hahahaha! Very g—" [/message] [message] speaker=Tallin message= _ "RAKSHAS!!" [/message] [message] speaker=Rakshas message= _ "What?! YOU! YOU ANNOYING, DISGUSTING LITTLE VERMIN! DON’T YOU KNOW HOW TO DIE?!" [/message] [message] speaker=Tallin message= _ "Foul one, the only one who will be dying here is you and anyone who comes between us. Stand and fight!" [/message] [message] speaker=Rakshas message= _ "Bah! I have better things to do than stamp out your insignificant life. Generals, kill him and bring me his head!" [/message] [kill] race=orc side=2 fire_event=no [/kill] [move_unit_fake] type=Orcish Sovereign side=2 x=7,7,7,7,7,7,8,8,8,7,7,8,9,9,9.9,10,10 y=16,17,18,19,20,21,21,22,23,24,25,25,26,27,28.29,29,30 [/move_unit_fake] [move_unit_fake] type=Orcish Warlord side=2 x=7,7,7,7,7,7,8,8,8,7,7,8,9,9,9.9,10,10 y=16,17,18,19,20,21,21,22,23,24,25,25,26,27,28.29,29,30 [/move_unit_fake] [move_unit_fake] type=Orcish Warlord side=2 x=7,7,7,7,7,7,8,8,8,7,7,8,9,9,9.9,10,10 y=16,17,18,19,20,21,21,22,23,24,25,25,26,27,28.29,29,30 [/move_unit_fake] [if] [have_unit] id=Eryssa [/have_unit] [then] [message] speaker=Tallin message= _ "Blast it! The coward has fled. Eryssa, your elves are good at moving quickly through the forests. Do you think they can overtake and pin him down while we deal with this fortress?" [/message] [message] speaker=Eryssa message= _ "Hidel?" [/message] [message] speaker=Hidel message= _ "Easily, princess. We shall move unseen through the trees, overtake him, and put an end to his flight." [/message] [message] speaker=Eryssa message= _ "Then do it. I shall stay with Tallin and... um... because he could use my assistance." [/message] [message] speaker=Tallin message= _ "(Blushes slightly)" [/message] [message] speaker=Sister Thera message= _ "(Wink wink)" [/message] [message] speaker=Hidel message= _ "(Raises eyebrow) Very well, princess." [/message] [kill] id=Hidel [/kill] [move_unit_fake] type=Elvish Marshal side=1 x=32,31,30,29,28,27,26,26,26,26,26,26,25,24,23,23,23,23,23,23,23,23,23 y=13,14,14,14,14,15,15,16,17,18,19,20,21,21,22,23,24,25,26,27,28,29,30 [/move_unit_fake] [move_unit_fake] type=Elvish Scout side=1 x=32,31,30,29,28,27,26,26,26,26,26,26,25,24,23,23,23,23,23,23,23,23,23 y=13,14,14,14,14,15,15,16,17,18,19,20,21,21,22,23,24,25,26,27,28,29,30 [/move_unit_fake] [move_unit_fake] type=Elvish Avenger side=1 x=32,31,30,29,28,27,26,26,26,26,26,26,25,24,23,23,23,23,23,23,23,23,23 y=13,14,14,14,14,15,15,16,17,18,19,20,21,21,22,23,24,25,26,27,28,29,30 [/move_unit_fake] [/then] [else] [message] speaker=Tallin message= _ "Blast it. The coward has fled. Quickly men, we must storm this fortress before he can spend that gold." [/message] [message] speaker=Stalrag message= _ "Aye! Down wi’ the orcs!" [/message] [/else] [/if] [message] speaker=Tallin message= _ "Ro’Arthian, send a message to Hamel. Tell him it’s time." [/message] [move_unit_fake] type=Gryphon side=1 x=32,31 y=9,1 [/move_unit_fake] [delay] time=500 [/delay] [move_unit_fake] type=Gryphon side=1 x=31,31,31,31,31,31,31,31,31,32 y=1,2,3,4,5,6,7,8,9,9 [/move_unit_fake] {GENERIC_UNIT 1 "Gryphon" 32 9} [message] speaker="Ro'Arthian" message= _ "It’s done." [/message] [message] speaker=Tallin message= _ "Very well. Forward! Victory or death!" [/message] [message] speaker=Krash message= _ "Come on boys, let’s give it to ’em!" [/message] [objectives] #side=0 sets the objectives for all sides. side=0 [objective] description= _ "Defeat the enemy leaders" condition=win [/objective] [objective] description= _ "Death of Tallin" condition=lose [/objective] [objective] description= _ "Death of Ro’Arthian" condition=lose [/objective] [objective] description= _ "Death of Ro’Sothian" condition=lose [/objective] {TURNS_RUN_OUT} [gold_carryover] bonus=yes carryover_percentage=80 [/gold_carryover] [/objectives] [/event] # Flavour event [event] name=turn 2 [message] speaker=Gore message= _ "Move, you stupid orcs! I am trying to recruit here!" [/message] [message] speaker=Rash message= _ "Suit yourself, you dumb troll!" [/message] [message] speaker=Sister Thera message= _ "Awww, aren’t they the most loving, sharing bunch of orcs you have ever seen?" [/message] [message] speaker=Eryssa message= _ "(Snicker)" [/message] [/event] # Victory event, choose next scenario depending on wheter Eryssa is alive or not. [event] name=enemies defeated [message] id=Tallin message= _ "We have torn the heart from their eastern defenses." [/message] [if] [have_unit] id=Eryssa [/have_unit] [then] [message] speaker=Tallin message= _ "Now let us make haste to rescue Hidel. I am uneasy for him; some of those bodyguards Rakshas keeps are fell fighters." [/message] [endlevel] result=victory [/endlevel] [/then] [else] [message] speaker=Tallin message= _ "Now to settle scores with Rakshas once and for all!" [/message] [endlevel] result=victory next_scenario=13a_Showdown [/endlevel] [/else] [/if] [/event] # Load death events {campaigns/Northern_Rebirth/utils/herodeaths.cfg} [/scenario]