#textdomain wesnoth-nr [scenario] id=06b_Slave_of_the_Undead name= _ "Slave of the Undead" [story] [part] story= _ "Having completed his mission, Tallin reported back to his master." [/part] [part] story= _ "Well done, my loyal slave. I see you have successfully completed your mission." background=portraits/Malifor.png [/part] [part] story= _ "Yes, Master." background=portraits/Tallin-Evil.png [/part] [part] story= _ "Very well. Now, I have a new mission for you. Your old friends are becoming a bit of an annoyance. Instead of just giving up as they should, they keep foolishly attempting to attack me time and again. This time they have attacked and seized one of the northern entrances. Although I can easily defeat them as I have done several times when you were in training, this time I want you to take care of them in a more... final way. Consider it a test of your loyalty." background=portraits/Malifor.png [/part] [part] story= _ "... As you command, Master." background=portraits/Tallin-Evil.png [/part] [part] story= _ "Good boy. Now, I am giving you the power to raise more powerful types of undead. In addition, I will put under you command a few disembodied spirits as well as some of my more promising adepts. Use them wisely. Now, go and destroy those vermin!" background=portraits/Malifor.png [/part] [part] story= _ "Upon hearing the order of his master to kill his friends, something that had been dormant inside Tallin these last few months revolted. But the magical control that Malifor had over him was so great that he had no choice but to obey his master. Thus, with his own will madly struggling to break free of the lich, Tallin made his way to the northern entrance." [/part] [/story] map_data="{campaigns/Northern_Rebirth/maps/06b_Slave_of_the_Undead.map}" {TURNS4 45 41 38 35} {UNDERGROUND} next_scenario=07b_Protecting_the_Master [event] name=prestart [objectives] side=1 [objective] condition=win description=_ "Destroy the Invaders" [/objective] [objective] condition=lose description=_ "Death of Tallin" [/objective] {TURNS_RUN_OUT} [/objectives] [/event] [side] type=Peasant id=Tallin name=_ "Tallin" canrecruit=yes side=1 controller=human gold=100 recruit=Walking Corpse,Skeleton,Skeleton Archer team_name=mob user_team_name=_"Minions" [/side] [side] type=Swordsman id=Friend name=_ "Friend" canrecruit=yes side=2 {GOLD4 100 150 200 250} recruit=Thug,Poacher,Peasant,Footpad [ai] recruitment_pattern=scout,fighter,fighter,fighter,archer [/ai] [village] x=11 y=2 [/village] [village] x=19 y=2 [/village] [village] x=10 y=8 [/village] [village] x=20 y=8 [/village] [/side] [event] name=start [kill] id=Friend [/kill] [unit] type=$betrayed_friend.type side=2 x=15 y=3 id=Betrayed Friend name=$betrayed_friend.name canrecruit=yes experience=$betrayed_friend.experience hitpoints=$betrayed_friend.hitpoints [/unit] [unit] type=Dwarvish Stalwart x=15 y=10 side=2 ai_special=guardian [/unit] [unit] type=Bandit x=12 y=7 side=2 ai_special=guardian [/unit] [unit] type=Bandit x=18 y=7 side=2 ai_special=guardian [/unit] [unit] type=Poacher x=13 y=7 side=2 ai_special=guardian [/unit] [unit] type=Thug x=11 y=7 side=2 ai_special=guardian [/unit] [unit] type=Poacher x=17 y=7 side=2 ai_special=guardian [/unit] [unit] type=Thug x=19 y=7 side=2 ai_special=guardian [/unit] [unit] type=Dwarvish Fighter x=14 y=9 side=2 ai_special=guardian [/unit] [unit] type=Dwarvish Thunderer x=15 y=9 side=2 ai_special=guardian [/unit] [unit] type=Dwarvish Fighter x=16 y=9 side=2 ai_special=guardian [/unit] [unit] type=Dwarvish Steelclad x=16 y=4 side=2 [/unit] [unit] type=Bandit x=14 y=4 side=2 [/unit] [unit] type=Trapper x=15 y=4 side=2 [/unit] [unit] type=Swordsman x=16 y=3 side=2 [/unit] [unit] type=Ghost x=14 y=25 side=1 [/unit] [unit] type=Ghost x=16 y=25 side=1 [/unit] [unit] type=Ghost x=15 y=26 side=1 [/unit] [unit] type=Dark Adept id=James name= _ "James" x=14 y=26 side=1 [/unit] [unit] type=Dark Adept id=Aledor name= _ "Aledor" x=16 y=26 side=1 [/unit] [message] speaker=Betrayed Friend message= _ "My God! Tallin is that you?" [/message] [message] speaker=Tallin image=portraits/Tallin-Evil.png message= _ "$betrayed_friend.name, I..." [/message] [message] speaker=Betrayed Friend message= _ "Come on, Tallin, talk to me!" [/message] [message] speaker=Tallin image=portraits/Tallin-Evil.png message= _ "..." [/message] [message] speaker=Betrayed Friend message= _ "Tallin, break free! Don’t let that lich control you!" [/message] [message] speaker=Tallin image=portraits/Tallin-Evil.png message= _ "... KILL THE RABBLE!" [/message] [message] speaker=Betrayed Friend message= _ "No, Tallin! Stop!" [/message] [message] speaker=narrator message= _ "Deaf to the calls of his friend, Tallin commenced the attack." image=wesnoth-icon.png [/message] [/event] [event] name=last breath [filter] id=Tallin [/filter] [message] speaker=Tallin image=portraits/Tallin-Evil.png message= _ "Argh! I have failed my master." [/message] [endlevel] result=defeat [/endlevel] [/event] [event] name=victory [message] speaker=Tallin image=portraits/Tallin-Evil.png message= _ "What have I done...?" [/message] [/event] [event] name=time over [move_unit_fake] type=Ancient Lich side=2 x=20,20,20,19,18 y=30,29,28,28,27 [/move_unit_fake] [unit] type=Ancient Lich id=Malifor name= _ "Malifor" profile=portraits/Malifor.png x=18 y=27 side=2 [/unit] [message] speaker=Malifor message= _ "You fool! You have spared the humans and betrayed me! But I am not concerned, I had already foreseen that possibility." [/message] [scroll] x=5 y=0 [/scroll] [delay] time=10 [/delay] [scroll] x=-10 y=0 [/scroll] [delay] time=10 [/delay] [scroll] x=0 y=5 [/scroll] [delay] time=10 [/delay] [scroll] x=0 y=-10 [/scroll] [message] speaker=Betrayed Friend message= _ "What the... everybody get out! The roof of the cave is collapsing!" [/message] [message] speaker=Malifor message= _ "HAHAHA!" [/message] [kill] id=Malifor [/kill] [move_unit_fake] type=Ancient Lich side=2 x=18,19,20,20,20 y=27,28,28,29,30 [/move_unit_fake] [terrain] x=2-29 y=2-29 terrain=Xu [/terrain] [/event] [event] name=defeat [message] speaker=Tallin image=portraits/Tallin-Evil.png message= _ "Ahhh!" [/message] [kill] side=1 animate=yes [/kill] [/event] [/scenario]