[event] name=prestart [set_menu_item] id=debug_kill description= "Kill Unit" #wmllint: ignore [filter_location] [filter] [/filter] [/filter_location] [command] [kill] fire_event=yes x=$x1 y=$y1 [/kill] [/command] [/set_menu_item] [set_menu_item] id=debug_next description="Next Scenario" #wmllint: ignore [command] [endlevel] result=victory [/endlevel] [/command] [/set_menu_item] [set_menu_item] id=debug_move description="Move Unit" #wmllint: ignore needs_select=yes [command] [event] name=select first_time_only=no {VARIABLE selected_move_unit_x $x1} {VARIABLE selected_move_unit_y $y1} [/event] {MOVE_UNIT x,y=$selected_move_unit_x,$selected_move_unit_y $x1 $y1} [/command] [/set_menu_item] [/event]