#textdomain wesnoth-httt [unit_type] id=Princess name= _ "female^Princess" gender=female race=human image="units/human-princess.png" {DEFENSE_ANIM "units/human-princess-defend.png" "units/human-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [leading_anim] start_time=-150 [frame] image="units/human-princess-leading.png:300" [/frame] [/leading_anim] hitpoints=48 movement_type=smallfoot [resistance] blade=80 impact=80 [/resistance] movement=6 experience=150 level=2 alignment=neutral advances_to=Battle Princess cost=39 [abilities] {ABILITY_LEADERSHIP_LEVEL_2} {ABILITY_INITIATIVE} [/abilities] usage=fighter description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE} die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [attack] name=saber description= _"saber" icon=attacks/saber-human.png type=blade range=melee damage=11 number=4 [/attack] [idle_anim] {STANDARD_IDLE_FILTER} start_time=0 [frame] image="units/human-princess-idle-[1~5,3~6].png:[100*4,150,100*2,200,100]" [/frame] [/idle_anim] [attack_anim] [filter_attack] range=melee [/filter_attack] start_time=-175 [frame] image="units/human-princess-attack-[1~4].png:[50*2,125,150]" [/frame] [frame] image="units/human-princess.png:25" [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -75} [/attack_anim] {WEAPON_SPECIAL_INITIATIVE_EVENTS} [variation] variation_id=scepter hide_help=yes id=Princess name= _ "female^Princess" race=human image="units/human-princess-scepter.png" {DEFENSE_ANIM "units/human-princess-scepter-defend.png" "units/human-princess-scepter.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } {LEADING_ANIM "units/human-princess-scepter-leading.png" "units/human-princess-scepter.png" -16,-19} hitpoints=48 movement_type=smallfoot [resistance] blade=80 impact=80 [/resistance] movement=6 experience=150 level=2 alignment=neutral advances_to=Battle Princess cost=110 [abilities] {ABILITY_LEADERSHIP_LEVEL_2} {ABILITY_INITIATIVE} [/abilities] usage=fighter description= _ "A noble by birth, the Princess has learnt swordplay with the greatest generals and battle tactics with the greatest sages, making her both a great combatant and leader. The units of lower level around the Princess will fight better due to her presence."+{SPECIAL_NOTES}+{SPECIAL_NOTES_LEADERSHIP}+{SPECIAL_NOTES_INITIATIVE}+{SPECIAL_NOTES_MAGICAL} die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [attack] name=saber description= _"saber" icon=attacks/saber-human.png type=blade range=melee damage=11 number=4 [/attack] [attack] name=scepter of fire #the sceptre of fire always has the 're' writing, this is intentional! description= _"sceptre of fire" type=fire range=ranged [specials] {WEAPON_SPECIAL_MAGICAL} [/specials] icon=attacks/fireball.png damage=14 number=4 [/attack] [attack_anim] [filter_attack] name=scepter of fire [/filter_attack] {MISSILE_FRAME_FIREBALL} start_time=-300 [frame] image="units/human-princess-scepter-leading.png:200" sound=fire.wav [/frame] [/attack_anim] [attack_anim] [filter_attack] range=melee [/filter_attack] start_time=-175 [frame] image="units/human-princess-attack-[1~4].png:[50*2,125,150]" [/frame] [frame] image="units/human-princess.png:25" [/frame] {SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -75} [/attack_anim] [/variation] [/unit_type]