#textdomain wesnoth-ei [scenario] id=18_Epilogue name= _ "Epilogue" map_data="{campaigns/Eastern_Invasion/maps/Throne_Room.map}" turns=1 victory_when_enemies_defeated=no next_scenario=null {DEFAULT_SCHEDULE} {INTRO_AND_SCENARIO_MUSIC knolls.ogg heroes_rite.ogg} {BRAZIERS} [story] [part] story= _ "When Mal-Ravanal fell his undead army simply collapsed like puppets with their strings cut. As the lich’s death-scream echoed in the air, a vast and louring column of shadow arose from his corpse like smoke from an unclean fire; then it divided fivefold at its height, reaching for the heavens like a clutching hand. Men let weapons fall from nerveless fingers and horses reared in terror as that great dark pall obscured the sun..." music=the_deep_path.ogg [/part] [part] story= _ "... and then it thinned, and paled, and a breeze from the west dissolved it in tatters, and the light of day shone once again undiminished on Weldyn." music=knolls.ogg [/part] [/story] [side] type=Lieutenant id=Gweddry name= _ "Gweddry" side=1 canrecruit=yes controller=human team_name=good user_team_name=_"Wesnothians" {FLAG_VARIANT loyalist} [/side] [side] type=General id=Konrad II name= _ "Konrad II" profile=portraits/konrad_II.png side=2 canrecruit=no controller=ai team_name=good user_team_name=_"Wesnothians" {FLAG_VARIANT loyalist} [/side] [side] type=Great Mage id=Kaldor name= _ "Kaldor" side=3 canrecruit=no controller=ai team_name=good user_team_name=_"Wesnothians" [/side] [event] name=prestart {THRONEROOM_DECOR} [recall] id=Dacyn x,y=8,8 [/recall] [recall] id=Owaec x,y=9,10 [/recall] [recall] id=Grug x,y=7,11 [/recall] [recall] id=Engineer x,y=9,12 [/recall] [recall] id=Terraent x,y=12,11 [/recall] [/event] [event] name=start [message] speaker=Konrad II message= _ "It is a great victory we have won here today, vanquishing the arch-lich Mal-Ravanal." [/message] [message] speaker=Gweddry message= _ "So many months of fighting... I feel as though I am awakening from a long nightmare." [/message] [message] speaker=Dacyn message= _ "Nor is our work yet complete. Mal-Ravanal’s host has been broken, but in its wake chaos and disorder prevail throughout the countryside." [/message] [message] speaker=Konrad II message= _ "We will be years... perhaps decades... recovering from the ill he has wrought." [/message] [if] [have_unit] id=Owaec [/have_unit] [then] [message] speaker=Owaec message= _ "Even now we should be sending our cavalry to restore order throughout the land." [/message] [/then] [else] [message] speaker=Gweddry message= _ "Even now we should be sending our troops to restore order throughout the land." [/message] [/else] [/if] [message] speaker=Konrad II message= _ "It shall be so. But first, know that you have served Us, and Our Kingdom, full well. We are minded to reward you." [/message] [if] [have_unit] id=Terraent [/have_unit] [then] [message] speaker=Konrad II message= _ "Sir Terraent, your service to the crown has been a beacon of light in these dark times. We are appointing you to command the River Guard in Estmark." [/message] [message] speaker=Terraent message= _ "It is an honor to serve my kingdom, and I humbly accept your commission." [/message] [/then] [/if] [if] [have_unit] id=Grug [/have_unit] [then] [message] speaker=Konrad II message= _ "Grug, Gweddry has told me of the help you and your tribe provided his men. We wish to offer you a new home in the Estmark Hills along with Our thanks." [/message] [message] speaker=Grug message= _ "Grug say new home will make thanks with." [/message] [/then] [/if] [message] speaker=Konrad II message= _ "Dacyn. I would have you remain by Our side, here; as you counseled these two in war, so shall you counsel Us in peace and the rebuilding of the Kingdom." [/message] [message] speaker=Dacyn message= _ "I am honored, your highness." [/message] [if] [have_unit] id=Engineer [/have_unit] [then] [message] speaker=Konrad II message= _ "Engineer, much of Estmark region stands in ruins. The crown has need of your skills to clear the wreckage and organize the reconstruction." [/message] [message] speaker=Engineer message= _ "I’ll be glad ta help yah. It’ll be fun to work in peace again." # wmllint: no spellcheck [/message] [/then] [/if] [message] speaker=Konrad II message= _ "Now as for you..." [/message] [if] [have_unit] id=Owaec [/have_unit] [then] [message] speaker=Gweddry message= _ "Sire, we but did our duty." [/message] [message] speaker=Konrad II message= _ "Quite. Now do not interrupt while I am doing mine... Kneel, Owaec." [/message] {MOVE_UNIT id=Owaec 10 8} [message] speaker=Konrad II message= _ "Arise, Owaec, Knight Commander of the King’s Horse. And take as Our first command to you your own wish; go from here, secure our borders, and show all that the might of Wesnoth will endure." [/message] [sound] name=horse-canter.wav [/sound] {MOVE_UNIT id=Owaec 10 12} [delay] time=1000 [/delay] [sound] name=horse-canter.wav [/sound] {MOVE_UNIT id=Owaec 10 15} [kill] id=Owaec animate=no [/kill] [redraw] [/redraw] [message] speaker=Konrad II message= _ "Kneel, Gweddry." [/message] [/then] [else] [message] speaker=Gweddry message= _ "Sire, I but did my duty." [/message] [message] speaker=Konrad II message= _ "Quite. Now do not interrupt while I am doing mine... Kneel, Gweddry." [/message] [/else] [/if] {MOVE_UNIT id=Gweddry 10 8} [message] speaker=Konrad II message= _ "And arise, Gweddry, Earl of Estmark. The land for which you shed your blood shall be put under your hand to be made green again." [/message] [message] speaker=narrator message= _ "And so began the Silver Age of Wesnoth, that time known to historians as the Reconstruction..." image=wesnoth-icon.png [/message] [endlevel] carryover_report=no replay_save=no linger_mode=no [/endlevel] [/event] [/scenario]