#textdomain wesnoth-did #This is for a 'Move_Unit_Fake', if you use this for anything but, you're just nutty. [unit_type] id=Iceball name= "Iceball" race=mechanical image="projectiles/icemissile-ne-3.png" hitpoints=1 movement_type=fly [movement_costs] impassable=1 [/movement_costs] movement=5 experience=100 level=0 alignment=neutral advances_to=null cost=1 usage=fighter hide_help=true do_not_list=yes [/unit_type]