#textdomain wesnoth-dw [unit_type] id=Merman Child King name= _ "Child King" race=merman image="units/merfolk/child_king.png" profile="portraits/kai_krellis.png" hitpoints=22 movement_type=swimmer movement=6 experience=25 level=0 {MAGENTA_IS_THE_TEAM_COLOR} alignment=lawful advances_to=Merman Young King cost=8 usage=fighter description= _ "When a merman king dies, the next in line becomes king however young he is. It is his job to lead his troops in combat if necessary. Good soldiers will do as they are told, but a very young king will get little real respect." die_sound=mermen-die.ogg # {DEFENSE_ANIM "units/merfolk/child_king-defend.png" "units/merfolk/child_king.png" mermen-hit.wav } [portrait] size=400 side="left" mirror="false" image="portraits/transparent/kai_krellis.png" [/portrait] [portrait] size=400 side="right" mirror="true" image="portraits/transparent/kai_krellis.png" [/portrait] [attack] name=scepter description=_"scepter" type=impact range=melee damage=4 number=3 [/attack] # [attack_anim] # [filter_attack] # name=scepter # [/filter_attack] # direction=s,se,sw,ne,nw # start_time=-500 # [frame] # image="units/merfolk/child_king-attack-[1~5].png:[200,100*3,200]" # [/frame] # {SOUND:HIT_AND_MISS mace.wav miss-2.ogg -100} # [frame] # image="units/merfolk/child_king.png:150" # [/frame] # [/attack_anim] # # [attack_anim] # [filter_attack] # name=scepter # [/filter_attack] # direction=n # start_time=-400 # [frame] # image="units/merfolk/child_king-attack-[1,2,3n].png:[200,100,200]" # [/frame] # {SOUND:HIT_AND_MISS mace.wav miss-2.ogg -100} # [frame] # image="units/merfolk/child_king.png:150" # [/frame] # [/attack_anim] [/unit_type]