#textdomain wesnoth-ai [event] name=preload first_time_only=no [lua] code = << register_test('0001-healing','Healing test'); >> [/lua] [/event] [event] name=0001-healing first_time_only=no [message] speaker=narrator image=wesnoth-icon.png message= _ "This situation should test the ability of AI to heal efficiently..." [/message] {UNIT 2 Peasant 10 11 hitpoints=1} {NOTRAIT_UNIT 2 "Mage of Light" 16 16} {UNIT 2 "Heavy Infantryman" 19 13 hitpoints=1} {UNIT 2 "General" 21 13 hitpoints=1} {UNIT 2 "Grand Knight" 21 14 hitpoints=1} {UNIT 2 "Halberdier" 10 12 hitpoints=1} {UNIT 2 "Pikeman" 9 17 hitpoints=1} {UNIT 2 "Master at Arms" 20 12 hitpoints=1} {UNIT 2 Peasant 21 9 hitpoints=1} {UNIT 2 Peasant 16 17 hitpoints=1} {UNIT 2 Peasant 9 17 hitpoints=1} [capture_village] side=2 x,y=5,9 [/capture_village] [capture_village] side=2 x,y=6,19 [/capture_village] [capture_village] side=2 x,y=9,17 [/capture_village] [capture_village] side=2 x,y=10,20 [/capture_village] [capture_village] side=2 x,y=11,4 [/capture_village] [capture_village] side=2 x,y=14,8 [/capture_village] [capture_village] side=2 x,y=16,17 [/capture_village] [capture_village] x,y=19,22 side=2 [/capture_village] [capture_village] side=2 x,y=20,5 [/capture_village] [capture_village] side=2 x,y=21,9 [/capture_village] [capture_village] side=2 x,y=24,6 [/capture_village] [capture_village] side=2 x,y=25,17 [/capture_village] [modify_side] side=2 gold=10000 [/modify_side] [/event]