#textdomain wesnoth-ai [ai] id=default_ai_poisoning description=_"Multiplayer_AI^Dev AI: Default + Poisoning (Formula AI)" # wmllint: no spellcheck version=10710 [stage] id=main_loop name=ai_default_rca::candidate_action_evaluation_loop {AI_CA_GOTO} {AI_CA_RECRUITMENT} {AI_CA_MOVE_LEADER_TO_GOALS} {AI_CA_MOVE_LEADER_TO_KEEP} {AI_CA_COMBAT} {AI_CA_HEALING} {AI_CA_VILLAGES} {AI_CA_RETREAT} {AI_CA_MOVE_TO_TARGETS} {AI_CA_LEADER_SHARES_KEEP} [candidate_action] #it consists of several candidate actions engine=fai # fai engine is temporary disabled, it will be enabled real soon. Note that the rest of parameters are parsed by formula ai engine name=poisoner #this paramerer (and the rest of them), are specific to fai engine type=attack [filter] me="filter( input, 'me', filter(me.attacks,'att',filter(att.special,'spe',contains_string(spe,'poison'))))" target="filter( input, 'target', target.undead = 0 and target.hitpoints > 5 and index_of('poisoned',keys(target.states)) = -1)" [/filter] evaluation="{ai/formula/poisoner_eval.fai}" action="{ai/formula/poisoner_attack.fai}" [/candidate_action] [/stage] [/ai]