// Copyright 2006-2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include #include #include "v8.h" #include "platform.h" #include "smart-pointers.h" #include "string-stream.h" namespace v8 { namespace internal { // Define all of our flags. #define FLAG_MODE_DEFINE #include "flag-definitions.h" // Define all of our flags default values. #define FLAG_MODE_DEFINE_DEFAULTS #include "flag-definitions.h" namespace { // This structure represents a single entry in the flag system, with a pointer // to the actual flag, default value, comment, etc. This is designed to be POD // initialized as to avoid requiring static constructors. struct Flag { enum FlagType { TYPE_BOOL, TYPE_INT, TYPE_FLOAT, TYPE_STRING, TYPE_ARGS }; FlagType type_; // What type of flag, bool, int, or string. const char* name_; // Name of the flag, ex "my_flag". void* valptr_; // Pointer to the global flag variable. const void* defptr_; // Pointer to the default value. const char* cmt_; // A comment about the flags purpose. bool owns_ptr_; // Does the flag own its string value? FlagType type() const { return type_; } const char* name() const { return name_; } const char* comment() const { return cmt_; } bool* bool_variable() const { ASSERT(type_ == TYPE_BOOL); return reinterpret_cast(valptr_); } int* int_variable() const { ASSERT(type_ == TYPE_INT); return reinterpret_cast(valptr_); } double* float_variable() const { ASSERT(type_ == TYPE_FLOAT); return reinterpret_cast(valptr_); } const char* string_value() const { ASSERT(type_ == TYPE_STRING); return *reinterpret_cast(valptr_); } void set_string_value(const char* value, bool owns_ptr) { ASSERT(type_ == TYPE_STRING); const char** ptr = reinterpret_cast(valptr_); if (owns_ptr_ && *ptr != NULL) DeleteArray(*ptr); *ptr = value; owns_ptr_ = owns_ptr; } JSArguments* args_variable() const { ASSERT(type_ == TYPE_ARGS); return reinterpret_cast(valptr_); } bool bool_default() const { ASSERT(type_ == TYPE_BOOL); return *reinterpret_cast(defptr_); } int int_default() const { ASSERT(type_ == TYPE_INT); return *reinterpret_cast(defptr_); } double float_default() const { ASSERT(type_ == TYPE_FLOAT); return *reinterpret_cast(defptr_); } const char* string_default() const { ASSERT(type_ == TYPE_STRING); return *reinterpret_cast(defptr_); } JSArguments args_default() const { ASSERT(type_ == TYPE_ARGS); return *reinterpret_cast(defptr_); } // Compare this flag's current value against the default. bool IsDefault() const { switch (type_) { case TYPE_BOOL: return *bool_variable() == bool_default(); case TYPE_INT: return *int_variable() == int_default(); case TYPE_FLOAT: return *float_variable() == float_default(); case TYPE_STRING: { const char* str1 = string_value(); const char* str2 = string_default(); if (str2 == NULL) return str1 == NULL; if (str1 == NULL) return str2 == NULL; return strcmp(str1, str2) == 0; } case TYPE_ARGS: return args_variable()->argc() == 0; } UNREACHABLE(); return true; } // Set a flag back to it's default value. void Reset() { switch (type_) { case TYPE_BOOL: *bool_variable() = bool_default(); break; case TYPE_INT: *int_variable() = int_default(); break; case TYPE_FLOAT: *float_variable() = float_default(); break; case TYPE_STRING: set_string_value(string_default(), false); break; case TYPE_ARGS: *args_variable() = args_default(); break; } } }; Flag flags[] = { #define FLAG_MODE_META #include "flag-definitions.h" }; const size_t num_flags = sizeof(flags) / sizeof(*flags); } // namespace static const char* Type2String(Flag::FlagType type) { switch (type) { case Flag::TYPE_BOOL: return "bool"; case Flag::TYPE_INT: return "int"; case Flag::TYPE_FLOAT: return "float"; case Flag::TYPE_STRING: return "string"; case Flag::TYPE_ARGS: return "arguments"; } UNREACHABLE(); return NULL; } static SmartArrayPointer ToString(Flag* flag) { HeapStringAllocator string_allocator; StringStream buffer(&string_allocator); switch (flag->type()) { case Flag::TYPE_BOOL: buffer.Add("%s", (*flag->bool_variable() ? "true" : "false")); break; case Flag::TYPE_INT: buffer.Add("%d", *flag->int_variable()); break; case Flag::TYPE_FLOAT: buffer.Add("%f", FmtElm(*flag->float_variable())); break; case Flag::TYPE_STRING: { const char* str = flag->string_value(); buffer.Add("%s", str ? str : "NULL"); break; } case Flag::TYPE_ARGS: { JSArguments args = *flag->args_variable(); if (args.argc() > 0) { buffer.Add("%s", args[0]); for (int i = 1; i < args.argc(); i++) { buffer.Add(" %s", args[i]); } } break; } } return buffer.ToCString(); } // static List* FlagList::argv() { List* args = new List(8); Flag* args_flag = NULL; for (size_t i = 0; i < num_flags; ++i) { Flag* f = &flags[i]; if (!f->IsDefault()) { if (f->type() == Flag::TYPE_ARGS) { ASSERT(args_flag == NULL); args_flag = f; // Must be last in arguments. continue; } HeapStringAllocator string_allocator; StringStream buffer(&string_allocator); if (f->type() != Flag::TYPE_BOOL || *(f->bool_variable())) { buffer.Add("--%s", f->name()); } else { buffer.Add("--no%s", f->name()); } args->Add(buffer.ToCString().Detach()); if (f->type() != Flag::TYPE_BOOL) { args->Add(ToString(f).Detach()); } } } if (args_flag != NULL) { HeapStringAllocator string_allocator; StringStream buffer(&string_allocator); buffer.Add("--%s", args_flag->name()); args->Add(buffer.ToCString().Detach()); JSArguments jsargs = *args_flag->args_variable(); for (int j = 0; j < jsargs.argc(); j++) { args->Add(StrDup(jsargs[j])); } } return args; } // Helper function to parse flags: Takes an argument arg and splits it into // a flag name and flag value (or NULL if they are missing). is_bool is set // if the arg started with "-no" or "--no". The buffer may be used to NUL- // terminate the name, it must be large enough to hold any possible name. static void SplitArgument(const char* arg, char* buffer, int buffer_size, const char** name, const char** value, bool* is_bool) { *name = NULL; *value = NULL; *is_bool = false; if (arg != NULL && *arg == '-') { // find the begin of the flag name arg++; // remove 1st '-' if (*arg == '-') { arg++; // remove 2nd '-' if (arg[0] == '\0') { const char* kJSArgumentsFlagName = "js_arguments"; *name = kJSArgumentsFlagName; return; } } if (arg[0] == 'n' && arg[1] == 'o') { arg += 2; // remove "no" *is_bool = true; } *name = arg; // find the end of the flag name while (*arg != '\0' && *arg != '=') arg++; // get the value if any if (*arg == '=') { // make a copy so we can NUL-terminate flag name size_t n = arg - *name; CHECK(n < static_cast(buffer_size)); // buffer is too small memcpy(buffer, *name, n); buffer[n] = '\0'; *name = buffer; // get the value *value = arg + 1; } } } inline char NormalizeChar(char ch) { return ch == '_' ? '-' : ch; } static bool EqualNames(const char* a, const char* b) { for (int i = 0; NormalizeChar(a[i]) == NormalizeChar(b[i]); i++) { if (a[i] == '\0') { return true; } } return false; } static Flag* FindFlag(const char* name) { for (size_t i = 0; i < num_flags; ++i) { if (EqualNames(name, flags[i].name())) return &flags[i]; } return NULL; } // static int FlagList::SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) { int return_code = 0; // parse arguments for (int i = 1; i < *argc;) { int j = i; // j > 0 const char* arg = argv[i++]; // split arg into flag components char buffer[1*KB]; const char* name; const char* value; bool is_bool; SplitArgument(arg, buffer, sizeof buffer, &name, &value, &is_bool); if (name != NULL) { // lookup the flag Flag* flag = FindFlag(name); if (flag == NULL) { if (remove_flags) { // We don't recognize this flag but since we're removing // the flags we recognize we assume that the remaining flags // will be processed somewhere else so this flag might make // sense there. continue; } else { fprintf(stderr, "Error: unrecognized flag %s\n" "Try --help for options\n", arg); return_code = j; break; } } // if we still need a flag value, use the next argument if available if (flag->type() != Flag::TYPE_BOOL && flag->type() != Flag::TYPE_ARGS && value == NULL) { if (i < *argc) { value = argv[i++]; } else { fprintf(stderr, "Error: missing value for flag %s of type %s\n" "Try --help for options\n", arg, Type2String(flag->type())); return_code = j; break; } } // set the flag char* endp = const_cast(""); // *endp is only read switch (flag->type()) { case Flag::TYPE_BOOL: *flag->bool_variable() = !is_bool; break; case Flag::TYPE_INT: *flag->int_variable() = strtol(value, &endp, 10); // NOLINT break; case Flag::TYPE_FLOAT: *flag->float_variable() = strtod(value, &endp); break; case Flag::TYPE_STRING: flag->set_string_value(value ? StrDup(value) : NULL, true); break; case Flag::TYPE_ARGS: { int start_pos = (value == NULL) ? i : i - 1; int js_argc = *argc - start_pos; const char** js_argv = NewArray(js_argc); if (value != NULL) { js_argv[0] = StrDup(value); } for (int k = i; k < *argc; k++) { js_argv[k - start_pos] = StrDup(argv[k]); } *flag->args_variable() = JSArguments::Create(js_argc, js_argv); i = *argc; // Consume all arguments break; } } // handle errors if ((flag->type() == Flag::TYPE_BOOL && value != NULL) || (flag->type() != Flag::TYPE_BOOL && is_bool) || *endp != '\0') { fprintf(stderr, "Error: illegal value for flag %s of type %s\n" "Try --help for options\n", arg, Type2String(flag->type())); return_code = j; break; } // remove the flag & value from the command if (remove_flags) { while (j < i) { argv[j++] = NULL; } } } } // shrink the argument list if (remove_flags) { int j = 1; for (int i = 1; i < *argc; i++) { if (argv[i] != NULL) argv[j++] = argv[i]; } *argc = j; } if (FLAG_help) { PrintHelp(); exit(0); } // parsed all flags successfully return return_code; } static char* SkipWhiteSpace(char* p) { while (*p != '\0' && isspace(*p) != 0) p++; return p; } static char* SkipBlackSpace(char* p) { while (*p != '\0' && isspace(*p) == 0) p++; return p; } // static int FlagList::SetFlagsFromString(const char* str, int len) { // make a 0-terminated copy of str ScopedVector copy0(len + 1); memcpy(copy0.start(), str, len); copy0[len] = '\0'; // strip leading white space char* copy = SkipWhiteSpace(copy0.start()); // count the number of 'arguments' int argc = 1; // be compatible with SetFlagsFromCommandLine() for (char* p = copy; *p != '\0'; argc++) { p = SkipBlackSpace(p); p = SkipWhiteSpace(p); } // allocate argument array ScopedVector argv(argc); // split the flags string into arguments argc = 1; // be compatible with SetFlagsFromCommandLine() for (char* p = copy; *p != '\0'; argc++) { argv[argc] = p; p = SkipBlackSpace(p); if (*p != '\0') *p++ = '\0'; // 0-terminate argument p = SkipWhiteSpace(p); } // set the flags int result = SetFlagsFromCommandLine(&argc, argv.start(), false); return result; } // static void FlagList::ResetAllFlags() { for (size_t i = 0; i < num_flags; ++i) { flags[i].Reset(); } } // static void FlagList::PrintHelp() { printf("Usage:\n"); printf(" shell [options] -e string\n"); printf(" execute string in V8\n"); printf(" shell [options] file1 file2 ... filek\n"); printf(" run JavaScript scripts in file1, file2, ..., filek\n"); printf(" shell [options]\n"); printf(" shell [options] --shell [file1 file2 ... filek]\n"); printf(" run an interactive JavaScript shell\n"); printf(" d8 [options] file1 file2 ... filek\n"); printf(" d8 [options]\n"); printf(" d8 [options] --shell [file1 file2 ... filek]\n"); printf(" run the new debugging shell\n\n"); printf("Options:\n"); for (size_t i = 0; i < num_flags; ++i) { Flag* f = &flags[i]; SmartArrayPointer value = ToString(f); printf(" --%s (%s)\n type: %s default: %s\n", f->name(), f->comment(), Type2String(f->type()), *value); } } void FlagList::EnforceFlagImplications() { #define FLAG_MODE_DEFINE_IMPLICATIONS #include "flag-definitions.h" } } } // namespace v8::internal