/*************************************************************************** * Copyright (C) 2010 by Andrey Afletdinov * * * * Part of the Free Heroes2 Engine: * * http://sourceforge.net/projects/fheroes2 * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef H2SELECT_SCENARIO_H #define H2SELECT_SCENARIO_H #include "maps_fileinfo.h" #include "interface_list.h" class ScenarioListBox: public Interface::ListBox { public: ScenarioListBox(const Point & pt) : Interface::ListBox(pt), selectOk(false) { } ; void RedrawItem(const Maps::FileInfo &, s32, s32, bool); void RedrawBackground(const Point &); void ActionCurrentUp(void) { } ; void ActionCurrentDn(void) { } ; void ActionListDoubleClick(Maps::FileInfo &); void ActionListSingleClick(Maps::FileInfo &) { } ; void ActionListPressRight(Maps::FileInfo &) { } ; bool selectOk; }; namespace Dialog { const Maps::FileInfo* SelectScenario(const MapsFileInfoList &); } #endif