/*************************************************************************** * Copyright (C) 2009 by Andrey Afletdinov * * * * Part of the Free Heroes2 Engine: * * http://sourceforge.net/projects/fheroes2 * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef H2ZLIB_H #define H2ZLIB_H #ifdef WITH_ZLIB #include #include #include "types.h" #include "surface.h" #include "serialize.h" class ZSurface : public Surface { public: ZSurface(){} bool Load(int w, int h, int b, int pitch, u32 rmask, u32 gmask, u32 bmask, u32 amask, const u8* p, size_t s); private: std::vector buf; }; std::vector zlibCompress(const u8*, size_t srcsz); std::vector zlibDecompress(const u8*, size_t srcsz, size_t realsz = 0); #endif class ZStreamFile : public StreamBuf { public: ZStreamFile() {} bool read(const std::string &, size_t offset = 0); bool write(const std::string &, bool append = false) const; }; #endif