<?xml version="1.0" encoding="UTF-8"?>
<globals>

 <!-- starting resource (gold max: 65535, resource max: 255 ) -->
 <starting_resource ai_always="easy">
  <easy gold="10000" wood="30" mercury="10" ore="30" sulfur="10" crystal="10" gems="10"/>
  <normal gold="7500" wood="20" mercury="5" ore="20" sulfur="5" crystal="5" gems="5"/>
  <hard gold="5000" wood="10" mercury="2" ore="10" sulfur="2" crystal="2" gems="2"/>
  <expert gold="2500" wood="5" mercury="0" ore="5" sulfur="0" crystal="0" gems="0"/>
  <impossible gold="0" wood="0" mercury="0" ore="0" sulfur="0" crystal="0" gems="0"/>
 </starting_resource>

 <!-- kingdom params -->
 <kingdom max_heroes="8"/>

 <!-- clear fog distance -->
 <view_distance town="3" castle="5" heroes="4" artifact_telescope="1" object_observation_tower="10" object_magi_eyes="9"/>

 <!-- additional growth -->
 <castle_extra_growth well="2" wel2="8"/>

 <!-- restore spell point: 0 - 10 -->
 <heroes spell_points_per_day="1"/>

 <game_over lost_towns_days="7"/>

 <!-- whirlpool percent: 1 - 90 -->
 <whirlpool percent="50"/>

 <!-- monster upgrade ratio -->
 <monster_upgrade rate="1.5"/>

</globals>