# The Computer Language Benchmarks Game # http://benchmarksgame.alioth.debian.org/ # # contributed by Christoph Bauer # converted into Perl by Márton Papp # fixed and cleaned up by Danny Sauer # optimized by Jesse Millikan # optimized by Reini Urban use constant PI => 3.141592653589793; use constant SOLAR_MASS => (4 * PI * PI); use constant DAYS_PER_YEAR => 365.24; sub energy; sub advance($); sub offset_momentum; my (@xs, @ys, @zs, @vxs, @vys, @vzs, @mass, $last); my ($energy, $offset_momentum, $advance); BEGIN { # Global lexicals for arrays. # Almost every iteration is a range, so I keep the last index rather than a count. # @ns = ( sun, jupiter, saturn, uranus, neptune ) @xs = (0, 4.84143144246472090e+00, 8.34336671824457987e+00, 1.28943695621391310e+01, 1.53796971148509165e+01); @ys = (0, -1.16032004402742839e+00, 4.12479856412430479e+00, -1.51111514016986312e+01, -2.59193146099879641e+01); @zs = (0, -1.03622044471123109e-01, -4.03523417114321381e-01, -2.23307578892655734e-01, 1.79258772950371181e-01); @vxs = map {$_ * DAYS_PER_YEAR} (0, 1.66007664274403694e-03, -2.76742510726862411e-03, 2.96460137564761618e-03, 2.68067772490389322e-03); @vys = map {$_ * DAYS_PER_YEAR} (0, 7.69901118419740425e-03, 4.99852801234917238e-03, 2.37847173959480950e-03, 1.62824170038242295e-03); @vzs = map {$_ * DAYS_PER_YEAR} (0, -6.90460016972063023e-05, 2.30417297573763929e-05, -2.96589568540237556e-05, -9.51592254519715870e-05); @mass = map {$_ * SOLAR_MASS} (1, 9.54791938424326609e-04, 2.85885980666130812e-04, 4.36624404335156298e-05, 5.15138902046611451e-05); $last = $#xs; # Optimize array accesses: $a[const] are optimized to AELEMFAST, $a[$lexical] not. # So unroll the loops in macro-like fashion (2x times faster). We do it in a BEGIN block, # so perlcc can also benefit (again 2x faster). sub qv { my $s = shift; my $env = shift; # expand our local loop vars $s =~ s/(\$\w+?)\b/exists($env->{$1})?$env->{$1}:$1/sge; $s } $energy = ' sub energy { my $e = 0.0; my ($dx, $dy, $dz, $distance);'; for my $i (0 .. $last) { my $env = {'$i'=>$i,'$last'=>$last}; $energy .= qv(' # outer-loop $i..4 $e += 0.5 * $mass[$i] * ($vxs[$i] * $vxs[$i] + $vys[$i] * $vys[$i] + $vzs[$i] * $vzs[$i]);', $env); for (my $j = $i + 1; $j < $last + 1; $j++) { $env->{'$j'} = $j; $energy .= qv(' # inner-loop $j..4 $dx = $xs[$i] - $xs[$j]; $dy = $ys[$i] - $ys[$j]; $dz = $zs[$i] - $zs[$j]; $distance = sqrt($dx * $dx + $dy * $dy + $dz * $dz); $e -= ($mass[$i] * $mass[$j]) / $distance;', $env); } } $energy .= ' return $e; }'; eval $energy; die if $@; $advance = ' sub advance($) { my $dt = $_[0]; my ($mm, $mm2, $j, $dx, $dy, $dz, $distance, $mag);'; for my $i (0..$last) { my $env = {'$i'=>$i}; for (my $j = $i + 1; $j < $last + 1; $j++) { $env->{'$j'} = $j; $advance .= qv(' # outer-loop $i..4 # inner-loop $j..4 $dx = $xs[$i] - $xs[$j]; $dy = $ys[$i] - $ys[$j]; $dz = $zs[$i] - $zs[$j]; $distance = sqrt($dx * $dx + $dy * $dy + $dz * $dz); $mag = $dt / ($distance * $distance * $distance); $mm = $mass[$i] * $mag; $mm2 = $mass[$j] * $mag; $vxs[$i] -= $dx * $mm2; $vxs[$j] += $dx * $mm; $vys[$i] -= $dy * $mm2; $vys[$j] += $dy * $mm; $vzs[$i] -= $dz * $mm2; $vzs[$j] += $dz * $mm;', $env); } } # We're done with planet $i at this point for my $i (0..$last) { my $env = {'$i'=>$i}; $advance .= qv(' $xs[$i] += $dt * $vxs[$i]; $ys[$i] += $dt * $vys[$i]; $zs[$i] += $dt * $vzs[$i];', $env); } $advance .= ' }'; eval $advance; die if $@; $offset_momentum = '; sub offset_momentum { my $px = 0.0; my $py = 0.0; my $pz = 0.0; my $mass; '; for my $i (0 .. $last) { my $env = {'$i'=>$i}; $offset_momentum .= qv(' $mass = $mass[$i]; $px += $vxs[$i] * $mass; $py += $vys[$i] * $mass; $pz += $vzs[$i] * $mass;', $env); } $offset_momentum .= ' $vxs[0] = - $px / SOLAR_MASS; $vys[0] = - $py / SOLAR_MASS; $vzs[0] = - $pz / SOLAR_MASS; }'; eval $offset_momentum; die if $@; } #BEGIN offset_momentum(); printf ("%.9f\n", energy()); my $n = $ARGV[0]; $n =~ s/[,_]//g; # allow 50_000_000 or 50,000,000 # This does not, in fact, consume N*4 bytes of memory for (1 .. $n) { advance(0.01); } printf ("%.9f\n", energy());