/* * Beat up the pthread_key_create and pthread_key_delete * functions. */ #if 0 #define CHATTY #endif #include #include #include #include #include const int beatup_iterations = 10000; const int num_threads = 30; const int max_keys = 500; struct key_list { struct key_list *next; pthread_key_t key; }; struct key_list *key_list; pthread_mutex_t key_lock = PTHREAD_MUTEX_INITIALIZER; /* * Create a new key and put it at the tail of a linked list. * If the linked list grows to a certain length, delete a key from the * head of * the list. */ static void beat_up(void) { struct key_list *new = malloc(sizeof *new); struct key_list **iter, *old_key = 0; int key_count = 0; if (new == 0) { fprintf(stderr, "malloc failed\n"); abort(); } new->next = 0; if (pthread_key_create(&new->key, 0) != 0) { fprintf(stderr, "pthread_key_create failed\n"); abort(); } if (pthread_getspecific(new->key) != 0) { fprintf(stderr, "new pthread_key_t resolves to non-null value\n"); abort(); } pthread_setspecific(new->key, (void *) 1); #ifdef CHATTY printf("created key\n"); #endif pthread_mutex_lock(&key_lock); for (iter = &key_list; *iter != 0; iter = &(*iter)->next) key_count++; *iter = new; if (key_count > max_keys) { old_key = key_list; key_list = key_list->next; } pthread_mutex_unlock(&key_lock); if (old_key != 0) { #ifdef CHATTY printf("deleting key\n"); #endif pthread_key_delete(old_key->key); } } static void * thread(void *arg) { int i; for (i = 0; i < beatup_iterations; i++) beat_up(); return 0; } int main(void) { int i; pthread_attr_t detached_thread; pthread_attr_init(&detached_thread); pthread_attr_setdetachstate(&detached_thread, PTHREAD_CREATE_DETACHED); for (i = 0; i < num_threads; i++) { pthread_t thread_id; while (pthread_create(&thread_id, &detached_thread, thread, 0) == EAGAIN) { /* let some threads die, so system can breathe. :) */ sleep(1); } } pthread_exit(0); }