// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include "leveldb/cache.h" #include #include "util/coding.h" #include "util/testharness.h" namespace leveldb { // Conversions between numeric keys/values and the types expected by Cache. static std::string EncodeKey(int k) { std::string result; PutFixed32(&result, k); return result; } static int DecodeKey(const Slice& k) { assert(k.size() == 4); return DecodeFixed32(k.data()); } static void* EncodeValue(uintptr_t v) { return reinterpret_cast(v); } static int DecodeValue(void* v) { return reinterpret_cast(v); } class CacheTest { public: static CacheTest* current_; static void Deleter(const Slice& key, void* v) { current_->deleted_keys_.push_back(DecodeKey(key)); current_->deleted_values_.push_back(DecodeValue(v)); } static const int kCacheSize = 1000; std::vector deleted_keys_; std::vector deleted_values_; Cache* cache_; CacheTest() : cache_(NewLRUCache(kCacheSize)) { current_ = this; } ~CacheTest() { delete cache_; } int Lookup(int key) { Cache::Handle* handle = cache_->Lookup(EncodeKey(key)); const int r = (handle == NULL) ? -1 : DecodeValue(cache_->Value(handle)); if (handle != NULL) { cache_->Release(handle); } return r; } void Insert(int key, int value, int charge = 1) { cache_->Release(cache_->Insert(EncodeKey(key), EncodeValue(value), charge, &CacheTest::Deleter)); } void Erase(int key) { cache_->Erase(EncodeKey(key)); } }; CacheTest* CacheTest::current_; TEST(CacheTest, HitAndMiss) { ASSERT_EQ(-1, Lookup(100)); Insert(100, 101); ASSERT_EQ(101, Lookup(100)); ASSERT_EQ(-1, Lookup(200)); ASSERT_EQ(-1, Lookup(300)); Insert(200, 201); ASSERT_EQ(101, Lookup(100)); ASSERT_EQ(201, Lookup(200)); ASSERT_EQ(-1, Lookup(300)); Insert(100, 102); ASSERT_EQ(102, Lookup(100)); ASSERT_EQ(201, Lookup(200)); ASSERT_EQ(-1, Lookup(300)); ASSERT_EQ(1, deleted_keys_.size()); ASSERT_EQ(100, deleted_keys_[0]); ASSERT_EQ(101, deleted_values_[0]); } TEST(CacheTest, Erase) { Erase(200); ASSERT_EQ(0, deleted_keys_.size()); Insert(100, 101); Insert(200, 201); Erase(100); ASSERT_EQ(-1, Lookup(100)); ASSERT_EQ(201, Lookup(200)); ASSERT_EQ(1, deleted_keys_.size()); ASSERT_EQ(100, deleted_keys_[0]); ASSERT_EQ(101, deleted_values_[0]); Erase(100); ASSERT_EQ(-1, Lookup(100)); ASSERT_EQ(201, Lookup(200)); ASSERT_EQ(1, deleted_keys_.size()); } TEST(CacheTest, EntriesArePinned) { Insert(100, 101); Cache::Handle* h1 = cache_->Lookup(EncodeKey(100)); ASSERT_EQ(101, DecodeValue(cache_->Value(h1))); Insert(100, 102); Cache::Handle* h2 = cache_->Lookup(EncodeKey(100)); ASSERT_EQ(102, DecodeValue(cache_->Value(h2))); ASSERT_EQ(0, deleted_keys_.size()); cache_->Release(h1); ASSERT_EQ(1, deleted_keys_.size()); ASSERT_EQ(100, deleted_keys_[0]); ASSERT_EQ(101, deleted_values_[0]); Erase(100); ASSERT_EQ(-1, Lookup(100)); ASSERT_EQ(1, deleted_keys_.size()); cache_->Release(h2); ASSERT_EQ(2, deleted_keys_.size()); ASSERT_EQ(100, deleted_keys_[1]); ASSERT_EQ(102, deleted_values_[1]); } TEST(CacheTest, EvictionPolicy) { Insert(100, 101); Insert(200, 201); // Frequently used entry must be kept around for (int i = 0; i < kCacheSize + 100; i++) { Insert(1000+i, 2000+i); ASSERT_EQ(2000+i, Lookup(1000+i)); ASSERT_EQ(101, Lookup(100)); } ASSERT_EQ(101, Lookup(100)); ASSERT_EQ(-1, Lookup(200)); } TEST(CacheTest, HeavyEntries) { // Add a bunch of light and heavy entries and then count the combined // size of items still in the cache, which must be approximately the // same as the total capacity. const int kLight = 1; const int kHeavy = 10; int added = 0; int index = 0; while (added < 2*kCacheSize) { const int weight = (index & 1) ? kLight : kHeavy; Insert(index, 1000+index, weight); added += weight; index++; } int cached_weight = 0; for (int i = 0; i < index; i++) { const int weight = (i & 1 ? kLight : kHeavy); int r = Lookup(i); if (r >= 0) { cached_weight += weight; ASSERT_EQ(1000+i, r); } } ASSERT_LE(cached_weight, kCacheSize + kCacheSize/10); } TEST(CacheTest, NewId) { uint64_t a = cache_->NewId(); uint64_t b = cache_->NewId(); ASSERT_NE(a, b); } } // namespace leveldb int main(int argc, char** argv) { return leveldb::test::RunAllTests(); }