// --------------------------------------------------------------------------------------------------------------------
// 
//   This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// 
// 
//   Defines the PictureSettingsDescConveter type.
// 
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Converters.Queue
{
    using System;
    using System.Globalization;
    using System.Windows.Data;
    using HandBrake.ApplicationServices.Interop.Model.Encoding;
    using HandBrakeWPF.Services.Encode.Model;
    /// 
    /// The picture settings desc conveter.
    /// 
    public class PictureSettingsDescConveter : IValueConverter
    {
        /// 
        /// Provides a textual description of the picture settings of an encode task.
        /// 
        /// 
        /// The value.
        /// 
        /// 
        /// The target type.
        /// 
        /// 
        /// The parameter.
        /// 
        /// 
        /// The culture.
        /// 
        /// 
        /// The .
        /// 
        public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
        {
            EncodeTask task = value as EncodeTask;
            if (task != null)
            {
                string resolution = string.Empty;
                switch (task.Anamorphic)
                {
                    case Anamorphic.Automatic:
                        resolution = "Anamorphic: Automatic";
                        break;
                    case Anamorphic.Loose:
                        resolution = "Anamorphic: Loose, Width: " + task.Width;
                        break;
                    case Anamorphic.Custom:
                        resolution = "Anamorphic: Custom, Resolution: " + task.Width + "x" + task.Height;
                        break;
                    case Anamorphic.None:
                        resolution = "Resolution: " + task.Width + "x" + task.Height;
                        break;
                }
                return resolution + Environment.NewLine + "Crop Top: " + task.Cropping.Top + ", Bottom: " + task.Cropping.Bottom + ", Left: "
                       + task.Cropping.Left + ", Right: " + task.Cropping.Right;
            }
            return string.Empty;
        }
        /// 
        /// The convert back.
        /// 
        /// 
        /// The value.
        /// 
        /// 
        /// The target type.
        /// 
        /// 
        /// The parameter.
        /// 
        /// 
        /// The culture.
        /// 
        /// 
        /// The .
        /// 
        /// 
        /// Not Used
        /// 
        public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
        {
            throw new NotImplementedException();
        }
    }
}