Road
From The Heroes of Might and Magic III wiki
		
		
		
| Road type | Cost [%] | Cost MP | Diagonal move (MP) | |||||
|---|---|---|---|---|---|---|---|---|
| Cobblestone road .gif)  | 50% | 50 | 70 | |||||
| Gravel road .gif)  | 65% | 65 | 91 | |||||
| Dirt road .gif)  | 75% | 75 | 106 | 
Road ignores all terrain penalties and enables hero to move further on the Adventure Map. There are three different types of roads: dirt, gravel and cobblestone. In manual it states, that movement on dirt road costs 75%, on gravel road 65% and on cobblestone road 50% compared to "normal" moving. The normal in this context means a terrain without terrain penalty.
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